Friday 10 August 2018

Pandemic Legacy Season One - April - First Gameplay

This post contains spoilers for Pandemic Legacy April.

One of the hallmarks of Pandemic is the sudden realisation that you messed up a particular rule. The first time I played Pandemic, I thought the Researcher’s ‘pass any card’ ability was also a ‘take any card’.

When playing April in Legacy, I suddenly realised I was playing Quarantine Specialist wrongly - I was using her Quarantine-from-anywhere ability more than once every turn, completely missing out the ‘Once every turn’ wording. That could have explained why March was so easy... luckily I found out pretty early in the game, so I would place an asterisk only on March, and maybe Feb.

Anyway, I quickly corrected myself and played it as it should be, which did make the game a bit harder.

April’s curveball was the introduction of ‘Fallen figurines’ replacing your mutated untreatable, uncurable disease. The major downsides of Fallen are:
- If you start your turn in a city with any Fallen, your character gains a scar
- If Fallen outbreaks to a neighbouring city of a different Color, that city becomes Fallen as well and will permanently spawn Fallen if infected.

The way I see it, this makes the QS even more of a necessity, and may warrant the use of Mil Bases eventually (I don’t quite see the need yet) if they have some proxy-Quarantine ability. It makes the whole Blue side basically out of bounds, and I’ll have to dart in and out if I want to Quarantine it, a whopping 3 turns just to do that. Will need to re-evaluate in May how best to deal with Fallen...

Anyway, April ended with a win, with 2 outbreaks and one city hitting Rioting level. I continue to snowball my disease mutation powers with one eradication. (Random thought - what if you spent a disease upgrade on the eventual cODa virus? That would suck). One third the way through to saving the world!

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