Saturday 25 August 2018

Pandemic Legacy Season One - July First Game

This post contains spoilers for Pandemic Legacy July gameplay.
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July introduced a new ‘Search’ mechanic where you can discard cards when you’re in a research station IN a Fallen city to advance a search token to eventually ‘find’ an important person that will help with the CoDa virus.

I played with the (what I think is) optimal team combi of Researcher (I swear my games will be ten times harder without her), Quarantine Specialist (what else to deal with Fallen?), and Operations Specialist (need for those Mil Bases! Though now as I approach 6 permanent Mil Bases, I may See his use fall off though there isn’t really a better military-tagged character, pending my further evaluation)

I didn’t think I would bother with this objective, but it ended up being the first objective I completed due to nothing else better to do in the opening turns. My Epidemic #1 and #2 were  spaced so far apart that I actually completed 3 objectives before hitting the 2nd Epidemic, but not the mandatory cure 3 diseases one so I had to keep playing.

I ended up ekeing out a surprisingly narrow win - the last color virus was close to running out of cubes (2 left) due to a chain outbreak, and right before my winning turn, a 3 chain outbreak of Fallen pushed the Outbreak counter to 7. Whew.

That’s 7 wins out of 7 games now (with some asterisks on Feb/Mar wins due to a rules misinterpretation, but come on,,, I wasn’t going to lose those! Haha)... wonder when my first loss will come!

Plica Syndrome - Day 25 - Quad loading begins

Knee flexion has improved tremendously though it’s extremely tight and slightly painful to fully flex the knee. Almost full range of motion. I had been doing heel-wall slides to help with this, think it helps.

Still experiencing tightness/dull pain in my VMO+ scar tissue area, especially when walking/standing/going down stairs.

I shared these points with my physio Mark. For my physio session today, Mark did some manual therapy to loosen up my VMO + ITB, and it was straight to rehab work! Mark said it was time to start loading my quads as my left quad apparently has atrophied (shrunk) quite abit. We did some bike work, some light leg press, and some hip stability drills. Mark keeps emphasising ‘strong hips, strong knees. Not the other way round’.

We finished up the session with abit more manual therapy for my VMO as I was complaining of tightness, and he also applied sports tape on my knee which is supposed to help with the VMO tightness.

And it did!! The leg feels surprisingly better with just the tape and no knee sleeve (which I had been wearing before). Mark said he expected me to be jogging by Week 6... which seems unlikely at the moment lol, given how my knee feels still. I think I’ll get significantly better once the scar tissue (a tough little lump under my skin) decided to break up and disappear.

For home therapy, supposed to do some wall-assisted half squats, stand-sit from bed (not sure how to describe this lol. Resembles a half squat but the load is on hamstrings/glute), hip stability drills, calf raises. Hope I get better fast!

Tuesday 14 August 2018

Pandemic Legacy Season One - June - First Game

This post contains spoilers for Pandemic Legacy Season One - June.

June's new thing was 'equipment' - you get to stick stickers on city cards, which make them dual-purpose and also an 'equipment'. The equipment abilities weren't that amazing, so I didn't really focus much on it apart from using the singular (and most op) one which allowed that card to be used as a 'wild card' for curing disease (essentially it is any colour).

I also learnt from my May game, and went for the easier objective of building 6 Military Bases. The funny thing was, approaching the end of my game, I realised I was closer to meeting the 'Quarantine 7 Fallen cities' objective rather than Eradicate (From Jan-June, I had always eradicated at least one virus each game), due to some unlucky Epidemics. I ended up winning that way, and didn't eradicate any virus for the first time.

The card draw was both good and bad - I didn't see black City cards till towards game-end - at one point I had met 2 objectives, but was still left with black virus to be cured. But the infection cards were generally quite favourable, until after the 3rd Epidemic, when I got 2-3 Fallen outbreaks, which resulted in
- One city reaching Rioting Level 3
- Two black cities becoming Fallen (my blue virus is the c0Da evolved virus)

It will be interesting to see how the spread of Fallen cities affects the difficulty in future games - on one hand it is quite damaging to have an irreversible virus spreading; on the other, it also makes eradicating the non-evolved virus easier since there will be fewer of that virus' cubes spawning.

Oh, I used Researcher, QS, and Operations Expert again, and took 2 permanent Military Bases as my upgrades. It seems pretty OP... just one more time and I will have 6 permanent Military Bases from the start of game, which basically insta-completes one objective. Looking forward to July!