Monday, 19 December 2011

Random CAP calculations



I’vebeen doing some calculations because I’m bored.

Mycurrent CAP is 4.33 over 3 sems, meaning a Total Points of 13. I wanted tocalculate what I need to get to secure my 2nd upper class honors, sohere are just some random calculations I did.



1)      For my CAPto drop below 4 after next semester, I would have to get a B- average (CAP of2.96) next sem

2)      To graduatewith 2nd upper honors, I would need a Total Points of (4x7 = 28) (assumingI go on SEP and freeze CAP for one Semester, that’s why multiply by 7 and not8)

That means I need 28-13 = 15 points for my remaining 4 semesters. That’san average of CAP 3.75 for each semester, or B+ average for two semesters, Baverage for 2 semesters.


3)      That meansfor the coming semesters, any semester in which I get a CAP of above 3.75 =that amount less I need for subsequent semesters. (e.g. If I get 4.0 next sem,I only need 3.5 the subsequent sem)

4)      Assuming Ido well (CAP 4.5) next sem, I only need a B average for the remaining sems.

5)      Assuming I dobadly for next sem (CAP < 3.5), I need a 3.83 CAP average for the remainingsems.

NUS Semester 1 AY 11/12 results

So... Gonna be blogging about my results which I justreceived this morning. Don't read on if you're going to be all judgmental andngeh ngeh why this guy so lame put his results up online. 


If you're looking for a module review, go here.




So once again this year,  Iwas plagued by a restless night and weird dreams before the release of myresults via SMS in the morning. I woke up at 6 and couldn’t really go back tosleep (results typically released some time between 7-9)  and had weird dreams like one in which I checkedmy results and I got an A++(doesn’t exist) for one module and a C- - for anotherso didn’t know whether to feel happy or sad.


ANYWAY. On to the results.




GEK1519 - Science of Music

Predicted Grade - B+
ActualGrade – A-
Thoughts:

Whew, I survived the bell curve. It was no secretthat this module is highly competitive because it’s such an easy module that it’squite hard not to get a good score for the tests if you studied just a littlebit.

While both tests I only scored around themedian/mean, I think my essay / MIDI probably pulled me up (worked on both fromthe start of sem… so had a lot of time for improvement and stuff)

Overall satisfied with this grade of course, becauseI expected to S/U it (if necessary) due to the high competitiveness. Yay still have3 S/Us!




SE1101E: South East Asia - A Changing Region

Predicted Grade - B+
ActualGrade – A-
Thoughts:

Kinda expected grade, considering howmy CA was already not bad (A/A- average) so it would take a major screwup in myfinals to drop it anywhere below B+.

(I almost did.. if you missed my Tweetpreviously, my finals question 1 was: ‘imagine you’re giving a lecture toaliens… ‘ and I ended my essay with a reckless stupid ending: “… and as seen,the region is a dynamic and changing one which you will not be used to, soplease don’t invade us!”
Guess the marker liked it. Lol.





PL3236 - Abnormal Psychology

Predicted Grade – B-
ActualGrade – B+
Thoughts:

My mid terms did pretty badly, so I was not sure howI was going to fare for this. The gf damn leet, she got A for this! Hermidterms was good also la. Glad I got a B+ at least instead of a B or worse.





PL3233 - Cognitive Psychology

Predicted Grade – A-
ActualGrade – A-
Thoughts:

To be honest I was expecting an A for this, becausemy mid term tests were both pretty darn high! Like I would think A+ range. ThusI was slightly disappointed when I didn’t get an A for this, meaning my finalsprobably got about B or B+ level. Oh well.





PL3240 - Group Dynamics
Predicted Grade
 – B+
ActualGrade – B+
Thoughts:

Mid terms did badly but project did relatively well,so I was expecting an average grade for this. Kinda hoped I would get A- forthis at least, but I guess B+ is good enough.


Overall…

No real shocker in terms of grades or anything like last sem's SSB2216... everything was more or less close to my prediction (besides Ab Psych, which was just me being pessimistic so I wouldn't be too disappointed)


Hmm I initially believed my grades were better than last sem and yet my CAPstill dropped. However after checking last semester’s grades, I realized I didexactly the same! Same CAP as last sem, but overall CAP dropped because myfirst sem’s CAP was higher than both sems.



Hope to do better next sem! I want to pull my CAPup!

Saturday, 17 December 2011

The myopic gamer

Life can be reduced to a video game. Everything and anything we do can be described as some aspect of a game. Many parallels can be drawn between things you do in a game as well as things you do in life.

I will list each example with the real life activity first, followed by the gaming example.

Real Life: Earning money
We all need money. To eat, to travel, to buy frivolous things for ourselves. Unless you were born with a silver spoon or you grow a money tree, most of us would have to actually work to earn money. We slave for hours to end and when we get home everyday, deadbeat and exhausted, we ask ourselves, 'Why am I doing this? Oh right, I need the money."

In a Game: Farming Gold
We have all done it. From breeding Air Dragons to sell in Dragonvale and spamming collect on the Plant Habitats, memorizing mining routes like these to level our Mining profession in World of Warcraft to trade more lucrative ores,









Typical Mining Route in World of Warcraft


to killing more mobs in Skyrim to collect more material for sale. We often do things that are boring and monotonous and grind-like to get more gold. When you are extremely bored and tired and ask yourself "Why am I doing this? Oh right, I need more gold."

Real Life: Multi-tasking
If you have a dog, a girlfriend, a clique, and a family, that is already 4 different groups that you have to divide your attention between them. You fail to do so in any aspect and that could mean soured ties, and the effects could snowball and just come back and bite you in the butt later on. You could even lose your girlfriend.

In a Game: Multi-tasking (Macro)
In Starcraft 2, players have to multitask constantly to keep their economy going. If you are unable to multitask to keep up your larva injects, Chronoboosts and MULEs, it could snowball and come back and bite you in the butt later on when you cannot produce enough units to defend a push. You could even lose the game.









Don't lose your MULES!

Real Life: Building friendships
Psychologists list many types of relationships, and a famous related principle is the social exchange theory, in which individuals focus on the costs/benefits of a relationship to determine whether it's a worthwhile relationship.
Whether we like it or not, relationships involve investment, effort and time to maintain, and you have to put in some amount of these, otherwise you will never have good, healthy, friendly relations.

In A Game: Farming Reputation
Anyone who has played some kind of RPG that requires reputation with a faction will know what this point is about before even reading on.
In many games, you have certain ties with groups of people (factions) in the game. You will need to do quests for them, kill monsters for them, etc, to improve your honor/reputation with them. There are various thresholds such as Neutral -> Friendly -> Honored -> Exalted, etcetc, to indicate your level of relationship with the particular factoin.
Whether you like it or not, forming these reputations involve investment, effort and time to do so, and without these, you will never have a good, solid reputation with any faction.









Someone with leet In-Game reputation but probably terrifail Real Life relations.

Real Life: Work in a Team
School project groups, work project groups, teammates in a sport... I could go on and on listing the different types of teams we work in. You can't escape it, you have to learn how to work with other people and coordinate efforts to contribute to a joint result. You may have problems such as people not turning up, people being late, conflicts within your group, etc. But if you are the leader, you're going to have to mediate and iron these out, in order to have any level of success in your group's tasks.

In A Game: Work in a Team
Whether you are in a 25-man raid in World of Warcraft or playing a 5v5 DoTA game with your buddies, teamwork and coordination is usually crucial in winning/killing a boss. You can't escape it- you can be the best Rogue, the best Lina Maiden, the best Holy Paladin in your group, but if the rest of your team f**ks up, you're going to fail.
You may have problems with people being late or not turning up for raid, and maybe even conflicts over whose fault it was that you failed the last wipe. But if you are the leader, you're going to have to get everyone focused on the task at hand and stop pointing fingers, in order to have any level of success in your group's tasks.









Mid-fight in a game of Dota 2

These are just 4 of the more common examples, there are probably others more trivial cases which you can easily draw a gaming parallel as well. I think this will suffice to prove my theory though.

Life is a video game.