Sunday, 2 May 2010

The end

Ah, i have come a long way, in the World of Warcraft. Today, i've accomplished what is probably my final goal in WoW, and will probably be stopping when my gametime runs out.
It's time for real things in life, time to save 25 bucks a month, time to move on.

I'll just do a quick run through memory lane..


Back when i was level 20+, and simon was plevelling me through Scarlet Monastery. Was pretty interesting, seeing my XP bar fly up with the 3x XP bonus from RAF.
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And then dual-boxing ZP's druid to 2man ZF :)
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And i won't forget the glorious moment i got my first level 80
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DING!!!


And one of my first few raids, though this wasn't in an instance but rather for the achievement 'For the Horde' where we had to storm the Alliance cities and kill key leaders.
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I don't have any pics from naxx and ulduar , sadly :( well i only really started guild raiding in ToTC anyway. Was in a guild called NothX for a brief period and did a bit of raids with them in ulduar, but i was still in army so couldn't do much.

One of my first titles! Twilight Vanquisher! This was for Obsidian Sanctum + 3 drakes up.
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Raiding in ToGC25 with Newbee's combined group.. which is probably the strongest they'll ever get, sadly. Carrying too many lesser ones, the good ones have such potential though..
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The classic 'gate' strat of Twin Valkyrs.

And in ICC, getting tombed :)
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Thought my open-mouthed expression was funny so i scrshotted it.


One of my proudest moments, leading my Pick-up-Group to KINGSLAYER.
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And with the top (2) horde guild Noctis Erus, got 25m LK down.. though it wasn't such a big deal since i already had kingslayer from 10man.


And today, my final goal was accomplished.

From this lame mount:
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to

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golden drake from Caverns of Time..
and
finally...

.
.

Bloodbathed Frostbrood Vanquisher
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Yessss. The reward from completing the Glory of the Icecrown Raider (10) achievement! Was pretty tough as some bosses are just hard like Sindra, and some achievements were just a pain in the ass (Full House zomg.)

But it was worth it!! Have the sexiest drake in the game (well, there's the 25man one but don't think i'll be getting that anytime soon) (and yea screw Celestial Steed it's lame all you crazy people. I'll never spend Reallife money to buy stuff in a game -_- )

And my 2 goals are accomplished (get Kingslayer, get Bloodbathed Frostbrood Vanquisher)

I can quit in peace now.


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RAWRRR at you!

I HAVE ONE YOU DONT HAHA.

ktnxbai gg wow.

Tuesday, 27 April 2010

can you tick tick tick tick tick tick

pop and lock and drop it?

I have a new favourite dance crew! Well not my all time favourite, just one more to add to the favourites list along with Jabbawockeez and Kaba Modern (both from S1 of America's Best Dance Crew [ABDC] ).


BEAT FREAKS!

A bunch of ladies who can really pop and lock really well. This performance was probably the best in the whole season for me, watch 1:05 for some sick ticking. My favourite part!
Their locking from 1:25 onwards is really clean and nice to watch too. Loved it totally!
Of course, there was the 'magic' element (the levitating ball! how they do?!)

It's a pity that they didn't win eventually (they got runner-up), but i have to admit that QuestCrew (the champs) are pretty damn good too. (their air flares.. flares on elbows.. wth!) And the final 'make or break' performance i thought Beat Freaks didn't do as good as QuestCrew too.

Anyway, here are a few more of my favourite performances of theirs:



This was just sooo sick. I actually like this one as much as the first one, maybe abit more as a whole performance, just that the 'can you tick tick tick tick' part in the 1st video totally trumps everything so it made me prefer it abit more.
Anyway this video has sick isolation (first 20seconds of video) and probably the top 3 best headspins in the history of ABDC (jabbawockeez did an uber long headspin in their season too, 2nd last performance i think) .
In case you missed out something subtle she did during the headspin, watch it again (0:57 - 1:25... wow a 30 second headspin?! ) .... the amazing part is at 1:03 (you probably have to pause it or watch slow mo or something) .. she actually takes out her shades and PUTS THEM ON MID HEADSPIN.
HOW FREAKING SICK IS THAT!!




Them dancing to Womanizer!
For some context why this was SO good, it's because they like have this punk rock chick persona, so 'sexy' dancing isn't really normal for them. And they don't like show skin normally,etc. So when they nailed this dance so well.. gasp.

Ah, ABDC is awesome. wtb more seasons.

Can you tick tick tick tick tick tick pop, lock and drop it?

Monday, 26 April 2010

Welcome to the World of Casualcraft

This. is. f-ing. ridiculous.

Latest news about WoW: Cataclysm -

We're continuing to refine the raid progression paths in Cataclysm, and we'd like to share some of those changes with you today. Please enjoy!

The first of the refinements being made is that we're combining all raid sizes and difficulties into a single lockout. Unlike today, 10- and 25-player modes of a single raid will share the same lockout. You can defeat each raid boss once per week per character. In other words, if you wanted to do both a 10- and 25-person raid in a single week, you’d need to do so on two different characters. Normal versus Heroic mode will be chosen on a per-boss basis in Cataclysm raids, the same way it works in Icecrown Citadel. Obviously the raid lockout change doesn't apply in pure Icecrown terms though, as this change goes hand-in-hand with a few other changes to raid progression in Cataclysm.

We're designing and balancing raids so that the difficulty between 10- and 25-player versions of each difficulty will be as close as possible to each other as we can achieve. That closeness in difficulty also means that we'll have bosses dropping the same items in 10- and 25-player raids of each difficulty. They'll have the same name and same stats; they are in fact the exact same items. Choosing Heroic mode will drop a scaled-up version of those items. Our hope is that players will be able to associate bosses with their loot tables and even associate specific artwork with specific item names to a far greater extent than today.

Dungeon Difficulty and Rewards
  • 10 and 25-player (Normal difficulty) -- Very similar to one another in difficulty; drop the exact same items as each other.
  • 10 and 25-player (Heroic difficulty) -- Very similar to one another in difficulty; drop more powerful versions of the normal-difficulty items.

...

We design our raids to be accessible to a broad spectrum of players, so we want groups to be able to make the decision about whether to attempt the normal or Heroic versions of raids pretty quickly. The goal with all of these changes is to make it as much of a choice or effect of circumstance whether you raid as a group of 10 or as a group of 25 as possible. Whether you're a big guild or a small guild the choice won't be dependent on what items drop, but instead on what you enjoy the most.

So in summary, Cataclysm raids for 10 and 25 man will share the same lockout (you cannot do both 10 and 25 in a single week, it's EITHER OR) , they will share the exact same loot (unlike now where 25m loot>> 10m loot) and all this is.. why?

"We design our raids to be accessible to a broad spectrum of players"

Which paraphrases to
"We want more casuals to play the game so that we can earn more money".

Like seriously? The game is already going down with all the casuals hopping on and playing like shit and ruining the game for others, and now they're revamping the system in the hope to attract more casuals to play.

This is on top of the lame changes to the stats system such as removal of key stats like Spellpower/Defense/ArP to simplify the whole thing (to make it easier for casuals, i suppose)

Guess what blizz? You're going to lose a huge portion of your hardcore/serious players because they cbf to play this game anymore. What's the point of raiding in a 25man guild now, everyone will be doing 10mans instead for obvious reasons, such as being easier to coordinate, less logistics issues (people not turning up)
AND, them sharing the same lockout means players have to CHOOSE between 25 OR 10. Who in his right mind will choose 25 when 10man will obviously give you higher chances to get loot, easier raid, etc.
So goodbye 25mans, welcome 10mans.

And goodbye World of Warcraft, welcome World of Casualcraft.