Saturday, 22 September 2018

Pandemic Legacy Season 1 - September Game One

This post contains spoilers for the September playthrough of Pandemic Legacy Season One.

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Oh wow. I am still reeling in shock.

I have won 100% of the games so far, and this was the first game I lost. And it was all because I found the damn Paranoid Soldier.

It was the worst case scenario - the Paramilitary Escort upgrade was on my most powerful character, the Quarantine Specialist. I had 4 Yellow cards on her, with the 5th one to be passed next turn for the insta-cure. Instead... well. Without going into details, she had to die.

With my QS dead, I had no way of containing the Faded outbreaks, and died to a chain outbreak shortly after in about 2-3 turn cycles.

I'm going to have to revisit my strategy now, given I've permanently lost the QS. Probably need to use some of the military characters to deal with Faded.

Well done Matt Leacock. I hate you. And respect you somewhat.

Friday, 31 August 2018

Pandemic Legacy Season One - August First Game

This post contains spoilers for the month of August.


Last month, I picked up the upgrade that let me remove faded when my character leaves that city which seemed pretty OP.

 This month introduced a self sacrifice Mechanic to take a scar to avoid an infect phase or something. I pretty much forgot about it because it seemed stupid unless I know for sure another Infect will do critical board damage.

There was a Virologist to Search for this game, but he is slightly harder to find than the Immunologist (did I get their roles wrong? Maybe it is Immun this game and Viro last game)

As I START the game with 6 military bases, there was no more need for an Operations Expert, so I ran with Researcher, QS, and Dispatcher.

This game was VERY strange. Had a very optimal opening sequence and card draw , found the Viro really quickly, and cured 2 diseases. Then I got stuck. I basically had 0 of the last color cards until the last 1/3 of the game, which meant I spent most of my middle game firefighting and removing Fallen figurines with my upgrade.

Thankfully, the final color did come out, and I swiftly cured it once I had 5 live cards of that color. Was in no real danger of losing despite having 4 epidemics! On to the next month...

Saturday, 25 August 2018

Pandemic Legacy Season One - July First Game

This post contains spoilers for Pandemic Legacy July gameplay.
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July introduced a new ‘Search’ mechanic where you can discard cards when you’re in a research station IN a Fallen city to advance a search token to eventually ‘find’ an important person that will help with the CoDa virus.

I played with the (what I think is) optimal team combi of Researcher (I swear my games will be ten times harder without her), Quarantine Specialist (what else to deal with Fallen?), and Operations Specialist (need for those Mil Bases! Though now as I approach 6 permanent Mil Bases, I may See his use fall off though there isn’t really a better military-tagged character, pending my further evaluation)

I didn’t think I would bother with this objective, but it ended up being the first objective I completed due to nothing else better to do in the opening turns. My Epidemic #1 and #2 were  spaced so far apart that I actually completed 3 objectives before hitting the 2nd Epidemic, but not the mandatory cure 3 diseases one so I had to keep playing.

I ended up ekeing out a surprisingly narrow win - the last color virus was close to running out of cubes (2 left) due to a chain outbreak, and right before my winning turn, a 3 chain outbreak of Fallen pushed the Outbreak counter to 7. Whew.

That’s 7 wins out of 7 games now (with some asterisks on Feb/Mar wins due to a rules misinterpretation, but come on,,, I wasn’t going to lose those! Haha)... wonder when my first loss will come!